Surely this next generation of systems could handle this with nary a hiccup. The first development team who creates a freeroam sandbox superhero game in which players can create their own costumes, change at will from a created secret identity while roaming the streets and features enough random crimes with boss battles that take place completely free-roam in the streets will have a sure fire hit on their hands. Would it make the game for some players? I believe it would. By denying them this one fairly simple act, which we see ignored over and over and over again, is to suggest that game developers are still missing that one key ingredient that would connect their audience to their game. Players want to feel that rush of going from zero to hero. Ive said it before and Ill say it again, if you gave gamers the opportunity to spend some time in the secret identity, allowing them to change at will into the hero, ripping off the shirt, changing in a back alley, youd have that missing element no other superhero game has. Of course, there is the argument that no one would buy a Clark Kent simulator, but therein lies the problem with most superhero games. Unfortunately by completely side-stepping any dramatic elements that involve Clark Kent and his personal relationships (even by way of cutscenes) Superman Returns lacks overall depth.
In doing so, Superman Returns is all-action, preferring to focus directly on the exploits of Metropolis only savior in his attempt to save the city from numerous threats. You will see and hear actors Kevin Spacey (Lex Luthor) and Kate Bosworth (Lois Lane) and other actors from the movie, but for the most part theyve been completely overlooked in favor of more colorful villains ripped from the pages of the comic books such as Metallo, Mr. He should have stopped at the likeness, but Ill get to the lame voice-acting later. The only real tie-in of any substance happens to be the fact that actor Brandon Routh allowed his likeness for his onscreen heroic counterpart and lent him his voice. Superman Returns the game, is very loosely based on the blockbuster movie, and I mean, loosely. How do you attempt to make up for every rotten Superman game ever created? As Superman fanatic and comedian Jerry Seinfeld would say Good luck with all that In that sense, Tiburon was almost faced with an impossible task due to the overwhelming expectation of DC Comics fans. Theres no doubt that Tiburon are a talented bunch, but they were going to have to leave their comfort zone for the Phantom zone and have to deal with the fallout if their Superman game didnt match up. Long time Madden developers Tiburon were tasked with bringing the chosen son of Krypton from the movies to the game screen. When EA announced a couple of years ago that it had acquired the Superman license, the news was met with hope and trepidation. From the bizarre cartoony Japanese take on the NES to the Plan 9 From Outer Space of gaming Superman 64, to the recent big production flop, Superman: The Man of Steel on Xbox (Superman: Shadow of Apoklips got enough right to remove itself from this list), Clark Kents alter ego has taken more punishment from game developers than a gigantic Metallo filled with kryptonite. No other pop culture icon has suffered in the eyes of gamers more than Kal-el, son of Krypton.